Skip to content
TopicTracker
From HackerNewsView original
TranslationTranslation

Floor and Ceil versus Denormals on CPU and GPU

The article discusses how floating-point denormals (subnormals) affect floor and ceil operations on both CPU and GPU. It explains that denormals can cause performance degradation by triggering slow paths, and examines differences in handling denormals between CPU architectures and GPU hardware. The author provides code examples and benchmarks to illustrate these performance impacts.

Related stories