I turned World Cup data into posters
A developer used data from World Cup matches to create a series of data visualization posters. The project involved processing match statistics and transforming them into visually appealing graphic designs that represent key game moments and player performance.
Background
- The post describes a personal project: the author used historical World Cup match data (scores, dates, locations) to generate minimalist, art-like posters for each tournament edition.
- The author, Zeh Fernandes, is a Brazilian designer/developer known for creative coding projects that blend design, data, and storytelling — part of the "generative art" scene.
- This sits at the intersection of three trends in tech/design culture: data viz as art (turning dry datasets into abstract visuals), algorithmic design (using code to create art), and side projects that showcase skill and passion outside commercial work.
- It matters because it exemplifies how programmers use public sports data to produce portfolio pieces that are technically impressive and emotionally resonant, helping fans revisit history through a fresh visual lens. It also reflects the creative-coding community's ethos: learn by doing, publish results, inspire others to remix.