How do you add or remove a handle from an active WaitForMultipleObjects?
You cannot directly add or remove a handle from an active WaitForMultipleObjects call. Instead, you need to coordinate with the other thread to achieve this functionality.
You cannot directly add or remove a handle from an active WaitForMultipleObjects call. Instead, you need to coordinate with the other thread to achieve this functionality.
The author discusses using std::basic_string<uint8_t> for handling binary data in C++, noting its convenience for cryptographic and sub-byte operations compared to regular char strings that require dealing with sign bits.