Skip to content
TopicTracker
From HackerNewsView original
TranslationTranslation

Backrooms roguelike was vibe-coded in under 30 days with Codex and Claude Code

A developer created a Backrooms-style roguelike game called "Perfumed Palaces Purgatory Simulator" in less than 30 days using AI coding tools Codex and Claude Code, and released it on Steam and Itch.io.

Background

- **"Vibe coding"** is a 2025 term for letting AI (e.g. Claude Code, Cursor) write nearly all your code via conversational prompts — the human just checks if it "feels right" rather than reading or debugging the actual code. - **Codex** is OpenAI's earlier code-generation model (it powered the original GitHub Copilot). **Claude Code** is Anthropic's tool that can autonomously write, edit, and run code across an entire project. - **Backrooms** is a 2019 internet horror concept: an infinite maze of yellow, fluorescent-lit office spaces. It's a popular setting for indie horror games. - **Roguelike** means each playthrough generates random levels, and death resets all progress. Classic examples: *Rogue* (1980), *NetHack*, *Hades*. - The remarkable claim: a solo non-programmer built a commercially listed Steam game from scratch in under 30 days using only AI coding tools — a task that traditionally requires a team of developers and months of effort.

Related stories