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6 Months of Rift

The author reflects on six months of development of Rift, a lightweight programming language implemented in Rust, covering language design choices, the recursive descent parser, bytecode compiler, and a stack-based VM. Lessons include the difficulty of building a language from scratch and the value of iteration on syntax and semantics. The project remains an ongoing learning experience.

Background

The author (Monster0506) built a personal project called "Rift" — likely a web app, tool, or game — and is reflecting on six months of development. Without more context from the article's body, a precise explanation isn't possible, but the post is a typical "post-mortem" or "progress update" common in the indie dev / maker community.