奥森·斯科特·卡德谈编辑反馈
科幻作家奥森·斯科特·卡德分享了他对编辑反馈的看法,强调作家应虚心接受建设性批评,同时保持自身创作核心的独立性。他通过自身经历阐述了如何辨别有价值的编辑意见,以及如何在改进作品与坚持个人风格之间找到平衡。
科幻作家奥森·斯科特·卡德分享了他对编辑反馈的看法,强调作家应虚心接受建设性批评,同时保持自身创作核心的独立性。他通过自身经历阐述了如何辨别有价值的编辑意见,以及如何在改进作品与坚持个人风格之间找到平衡。
Orson Scott Card recounts that his story "Ender's Game" was initially rejected by editors Ben Bova and Jim Baen, whose feedback he largely ignored or adapted in his own way. He argues that editors do not know a story better than its author, and that the most useful tool for improving a rejected manuscript is time and a complete rewrite focused on what works.